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Thread Statistics | Show CCP posts - 9 post(s) |

Vincent Athena
V.I.C.E.
1173
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Posted - 2012.11.24 15:39:00 -
[1] - Quote
Davon Mandra'thin wrote:Deviana Sevidon wrote:I have to say that I will discontinue my subscription for the first time in 6 years. Bridget Helm wrote:Disappointing.... I had high hopes. My subscriptions are running out and will not be renewing them. It begins. Hardly. There has been a long history of people not staying with the game due to lack of avatar related content. Before Incarna CCP said many times that new players were quitting because they could not relate to being a spaceship rather than a person in a spaceship.
The interest in Avatar development indicates to me CCP needs to do some work here. CCP needs to form a new team. The entire "we will not develop it if it takes resources away from spaceships" is not really possible. Whenever money is spent on feature A, less money will be available for any other feature.
So what to do? I propose the amount of effort spent on WiS be proportional to the number of players that want it. Part of every subscription goes to development. If CCP spread the money around in proportion to what the players wanted, then every player would know that none of their money was being spent to develop features they did not want. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1180
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Posted - 2012.11.28 18:37:00 -
[2] - Quote
I'm not sure what CCP is planning, but walking around in CQ is alot smoother on the test server than it is on TQ. They have done some improvements to the fps, a step needed before we get multi-avatar areas. I'm not sure why they would bother unless they were planning something. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1182
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Posted - 2012.11.28 21:30:00 -
[3] - Quote
Snow Axe wrote:...... Seriously, you're still phrasing the question wrong. Given the current situation of CCP resources, in which CCP Unifex clearly laid out that WiS cannot be developed concurrently without sacrificing FiS to some degree (enough of one to make them decide to shelve WiS for the time being), the question HAS to be "would you support development of WiS at the expense of FiS?". Anything less than that is just dishonest polling. Honest polling would be "Part of every subscription is used to develop new features. What fraction of your portion do you want devoted to developing Avatar based features?". If you answer 0%, then none of your money goes to it. If you answer is more than zero, then that fraction goes to avatar related features. Let the people who want it pay for it, and everyone who does not want it will know none of their money went to develop it. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1184
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Posted - 2012.11.28 23:10:00 -
[4] - Quote
Bane Necran wrote:Toku Jiang wrote:I think I have actually done the WiS thing once just to see what it was, I then quickly changed the option to not load the WiS. If they pull it out of the client, I'm perfectly fine with that I think pretty much everyone has the CQ disabled at this point. It's not a valid representation of the kind of WiS this thread is about. Even those who support WiS would agree the CQ is pointless. Actually there was a poll thread a month or two ago. About half the respondents had it on. I tend to play a female alt most of the time these days, so I have it on simply because she is a better view than her Domi. Also, the hangar view is rather pointless as well. All you can do is spin and watch a counter go up. Maybe thats the code that should be pulled. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1189
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Posted - 2012.11.30 17:13:00 -
[5] - Quote
CCP RedDawn wrote:Hi all and thanks for this thread.
Thank you for your post. But tell me, what about the original plans for WiS? Establishments and the like. What was CCP planning before the summer of rage? What happened to those assets? Are they shelved, or have they been tossed down a deep hole only to feed Cthulhu? http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1231
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Posted - 2012.12.09 20:43:00 -
[6] - Quote
Darth Gustav wrote: It's not just a running joke. It's just about 12 gigs of bloatware tying up my drive for absolutely no valid reason.
Remove it from the client as well as from the development planning schedule.
I thought a few gig stopped being alot of disk space last decade. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1242
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Posted - 2012.12.12 13:52:00 -
[7] - Quote
Hemi DarkStar wrote:Would it be that bad to just implement just a meeting place for all the capsuleers? And build from there?
I mean just a place were we could meetup as a corp/alliance would be good enough for me anyway. Or would that still be too hard to accomplish? Just leave out all the gambling and other stuff and just create a big stationroom were the avatars could meet each other. Sorta have this foundation and build from there with every update.
Is it really that problematic to get this in the game? When team avatar still existed they said it was not that much less work to do a basic public area over their full wreck diving concept. So, yeah, it would be alot of work. But it would have several purposes.
It would allow testing code for multiple avatars interacting with each other before such code was used for gameplay that has real consequences. Id prefer to not lose my pilot to a bug if wreck diving was released before CCP figured out if multiple avatars would work on my particular computer.
CCP released FW improvements that were only of interest to those who enjoy FW. They released new mining content that is of interest only to those who mine. They released incursions that were only of interest to those who do incursions. CCP tends to make content that is only of interest to a small part of the player base. And every time they do people who are not part of the group that is interested in that new content complain that CCP's efforts were a waste of time. But CCP has little choice: we players are a diverse lot, with many different interests. The best we can hope for is, over time, CCP will make content for everyone.
So when was the last time they released content mainly of interest to role players? The character creator sort of falls in that category, but not by much. I think an expansion that included content for role players would be fine, and is perhaps overdue. Common areas for multiple avatars, store fronts, bars or other establishments, corp and alliance planning rooms, and so on.
The new crimewatch system opens the door to a concept CCP introduced a couple of years ago: Smuggling with player enforcement. The idea was you would go to a player run establishment and there buy something that is contraband. Something required to make new booster drugs. (CCP was going to release an entire new line of boosters, of which Quafe Zero was the first.) You had to do the transaction in person to avoid it being registered on the market. Then to combat this trade in contraband DED was going to authorize us pilots to scan other pilots, and if you found someone carrying contraband they could either pay a fine (bribe?) or have their "suspect" flag set. This concept is now possible as we now have a suspect flag in the game. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1244
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Posted - 2012.12.14 17:04:00 -
[8] - Quote
Then there is this tidbit
CCP FoxFour wrote:Graygor wrote:Much love to CCP for all of this.
Can I have a BPO for the key to open the door pretty pretty please? Maybe. Maybe not. Suppose there is still some surprise to be had. :)
"Maybe" is even mentioned??? http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
1245
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Posted - 2012.12.14 19:45:00 -
[9] - Quote
Esrevid Nekkeg wrote:Vincent Athena wrote:Then there is this tidbit CCP FoxFour wrote:Graygor wrote:Much love to CCP for all of this.
Can I have a BPO for the key to open the door pretty pretty please? Maybe. Maybe not. Suppose there is still some surprise to be had. :) "Maybe" is even mentioned??? They can safely give all of us a Key Pass BPO/BPC, because it needs a Villard Wheel to build a Key Pass with it. On the other hand, there is already a market entry for 'Key Pass to Open the Door' In Special Edition Assets > Special Edition Commodities. So the 'Maybe' might not be for the blueprint, but for the actual key....  A man can dream right?  They could always seed Villard wheels somewhere. http://vincentoneve.wordpress.com/ |
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